Artist Profile: Petr Svarovsky

Artist Profile: Petr Svarovsky

Petr Svarovsky (b. 1962 in Mlada Boleslav, Czechoslovakia) lives and works in Oslo, Norway. He focuses on relation between art, technology and consciousness.

Petr Svarovsky started his art career in the mid 90’s, when he co-founded ‘Silver,’ a collaborative platform for new media art production. He has worked within the field of interactive sound installations, advanced virtual reality, investigated the Internet as an art medium and utilized mobile phones for art.

In 2012 he founded Carrot Pop, a company known mostly for controversial apps. He stopped calling his production art and he developed a number of apps, driving their users into an unusual physical experiences. 

S.m.t.h. : send me to heaven

S.M.T.H. (Send Me To Heaven) is a sport game. Player throws his phone as high as he can. The higher, the better. The phone registers the height and uploads result to leader boards. World Top 10, Week Top 10, Day Top 10, Local Top 10 (national) and Facebook Friends lists are available.

SAFETY FIRST: The game can be dangerous. Be careful not to injure yourself or others. Be always aware that there is enough space above you and around you.

WARNING: Throwing a smartphone high into the air may result in both damage to the smartphone, property and/or personal injury. Author and distributor of S.M.T.H. is not liable for any damages or injuries arising out of playing the S.M.T.H. game.

HINTS: Avoid rotations in the air. Rotating phones can give wrong results. Every phone is different, so it needs a different treatment. Start to throw your phone gently about 20 cm, find the way which works for you and increase the height gradually. Developing skills is the part of the game!


It´s a scream game: The better you scream, the more points you get. Become a Scream Monster and beat your friends!
After a character selection (male or female), player is asked to listen to screams and repeat them as precisely she can. A precise copy is awarded by a point. There are 3 levels with increasing difficulty in the game.

Oslo is a city where Edward Munch painted his famous Scream. It’s also a hometown of Mayhem, a legendary black metal band. The game is made of screams recorded in this city in dark nights of winter 2011/2012.

Game design / Programming  / Graphic design: Petr Svarovsky
Screams: Isabell Langvatn Goren, Silje Johanessen, Lisa Jørgensen, Lee Montgomery, Mari Opsahl, Petr Svarovsky,  Arja Margrethe Wiik-Hansen
Photo: Jitka Kralova


‘BURN CASH’ is a money burning game. Player burns as much money as he can through In-App purchases. More money the player burns, the better position in leader boards. World Top 10, Week Top 10 and Day Top 10 lists are available.

1. Buy banknotes!
2. Burn them!
3. Brag about it!

WARNING: Burning money may result in both loss of personal wealth and/or mental problems and disorders!

Graham Harman on Art and Ecology

Graham Harman on Art and Ecology

Summer Sessions @ V2_

Summer Sessions @ V2_